The Folly Engine will allow you to design a game or interactive experience in your browser and deploy it in the real world. Our initial Beta test will allow for use of Rasberry Pis with RFID scanners as inputs and DMX and bluetooth as outputs. This will allow for lighting and audio feedback when game conditions are met, it will allow instructions to be sent to actors and for complex tracking of player actions.
In the sign up form we ask for your reason for signing up. Please explain the kind of games and experiences you are interested in and what would you like to be able to achieve with this technology.
Q2 2019 - Crowd Funding Campaign to support 1.0
Q3 2019 - Build 1.0
Q4 2019 - Open Beta Release
Q1 2020 - Release web application 1.0
Proudly Supported by Brisbane City Council.
The Innovation Grants Program is an initiative of the Brisbane City Council.
Many thanks to University of Queensland and the students from Studio 3 subject that contributed to the development of this project.